The
idea of semantically motivated branching certainly is broad
and flexible enough to gain a foothold also in areas outside
of text, image, and film. However, it surely was surprising
to hear this years introductory paper by an author,
Scott
McCloud, who is renowned for his work on and in
comics. His "Understanding Comics" (1994) is available as a
paperback from Amazon.com for eighteen dollars, in addition
to excellent ratings and enthusiastic recommendations by
readers. A book titled "Reinventing Comics" has been
announced for publication in August.
He had been drawing comics
for the past sixteen years, the author said, and six years
ago, he had been diverted by the internet as a subject.
However, "digital delivery" had to be distinguished from
"digital comics." The "new economy," about which people
talked so much, had not yet become a reality; reality began
only if bits were truly traded (which is exactly what
Stephen King, who created a stir in the media because of his
electronic delivery of a novel, recently announced: Selling
reading matter by chapters). [This he did, till Chap. 6
of The Plant. There is debate whether the experiment
failed, as the New York Times stated, or not and the novel
"is only on hiatus", as King responded. BW
20.12.00].
McCloud showed
classic cartoon strips, for instance, pictures from ancient
Egypt, such as "Lemma, the Scribe," Trajans column
with a rising spiraling relief strip, or the "Codex Natali"
of the Maya with tables to be folded out and read meander
fashion from right to left. The speaker, of course, showed
examples of comics on the web, his and those created by
others; however, the truly fascinating thing about his
presentation were the models he had built with great care,
such as the Maya Codex, which the audience were then able to
hold in their hands and browse through. "There is a joke
lurking inside every media," said McCloud, and the
question was obvious why he, offering clickable comics on
the web, did not add sound and animation as well. That, so
the speaker, would imply leaving the terrain of comics, with
their glaring snapshots, for the movies.
If he were to think about a
technical expansion of the means which he, as an artist, was
required to know inside out, it would be "zooming-in" in
such a way that branching out of the cartoon frame would
become possible. "Keep an eye open," McCloud
finished; nobody knew how things would go on from here. "You
cant demo the future!"
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